First Grade                                                                                                      Back to Games

A/S/M/D

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  3-in-a-row Subtraction
Category 1st: A/S/M/D
Game Rules: 
Description: 
Our fast-paced partner game is perfect for reinforcing subtraction—and the game mats gradually increase in difficulty, so children can practice at just the right level. Students just spin the built-in spinner on their game mat to select two numbers…find the answer…then cover the answer with a chip!
Picture: Here
# of players: 2
# sets : 1
Location: Cabinet 1
Name:  Bottle Caps
Category 1st: A/S/M/D
Game Rules: 
Description: 
Use the patterns on the papers to create designs that include the correct mathematical operations.
Picture: Here
# of players: 50
# sets : 1
Location: Cabinet 1
Name:  Count & Seek Pet House
Category 1st: A/S/M/D
Game Rules: Here
Description: 
These pets are “counting” on you for care. Count, add and subtract your way around the house, gathering items your pet needs. The fastest owner wins. Activity Guide offers 4 levels of challenge.
Picture: Here
# of players: 4
# sets : 4
Location: Cabinet 1
Name:  Dino Math Tracks
Category 1st: A/S/M/D
Game Rules: Here
Description: 
The Dino Math Tracks game (winner of several prestigious awards, including an Oppenheim Toy Portfolio Gold Seal) is a race around the rainbow with a pack of pintsize, prehistoric pals. An unusual spin on a typical roll-the-dice-and-move game, it spotlights the mathematical concept of place value and gives kids reinforcement in what makes our base-10 number system tick. Each player is allotted one dinosaur for each of the four tracks (the tracks are labeled 1s, 10s, 100s, and 1000s). To play, a player rolls four dice to create a 4-digit number and then moves his or her prehistoric posse to the appropriate 1s, 10s, 100s, and 1000s places. Problem-solving strategies are honed as players scurry to get all four miniature mammoths or tiny triceratops into the dino haven, ahead of the other players’ thundering herds. But look out! In the race to dino utopia, it’s easy to get bumped by a baby brachiosaurus!
Picture: Here
# of players: 4
# sets : 5
Location: Cabinet 2
Name:  Head Full of Numbers
Category 1st: A/S/M/D
Game Rules: Here
Description: 
Head Full of Numbers works out really well for this age. It is a great game for working with A/S/M/D/< and >. Using the two-minute hour glass timer in the game, the students try to create as many equations as they can from the six numbers that are rolled. The students seemed to understand the game pretty well and enjoyed it. There seemed to be a pretty distinct math skill levels within the students and this game accommodated all three very well.
Picture: Here
# of players: 5
# sets : 4
Location: Cabinet 2
Name:  Place Value Safari
Category 1st: A/S/M/D
Game Rules: 
Description: 
Players must fill their safari boards with base ten units and rods to escape the tiger. Students will learn about adding and subtracting in tens, the language of exchange and grouping in tens. To do this, they complete a variety of simple math tasks as they move along the game board.
Picture: Here
# of players: 4
# sets : 3
Location: Cabinet 3
Name:  Quizmo Addition & Subtraction
Category 1st: A/S/M/D
Game Rules: 
Description: 
Develop and strengthen memory skills of sums and/or differences through 9 + 9 and/or 18 – 9.
Picture: Here
# of players: 40
# sets : 1
Location: Cabinet 3
Name:  Quizmo Integers Add & Sub
Category 1st: A/S/M/D
Game Rules: 
Description: 
Develop and strengthen memory skills of sums and/or differences through 9 + 9 and/or 18 – 9.
Develop computational skills for addition and/or subtraction facts; Develop and promote cooperative learning.
Features two games in one Designed to reinforce and develop memory skills for basic addition and subtraction facts so necessary for success in elementary mathematics
The enjoyable “bingo”-style format can be played in either an individual, competitive manner or in cooperative teams competing against one another
Offers multiple levels of difficulty; Great for small groups or whole class participation and is perfect for home school environments.
Picture: 
# of players: 36
# sets : 1
Location: Cabinet 3
Name:  Rat-a-tat Cat
Category 1st: A/S/M/D
Game Rules: 
Description: 
With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. “Peek,” “Swap,” and “Draw Two” Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys–low points) and rats (bad guys–high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability.
Picture: Here
# of players: 6
# sets : 4
Location: Cabinet 4 Drawers
Name:  Sum Swamp
Category 1st: A/S/M/D
Game Rules: Here
Description: 
Sum Swamp Addition & Subtraction Game Ages 4 and Up – Venture over the crocodile shortcut and through the swamp to the finish by adding and subtracting numbers on the dice. – Includes 17″ x 12″ game board four swamp creature game pieces two number dice and an operation die.
Picture: Here
# of players: 4
# sets : 6
Location: Cabinet 4
Name:  Sums in Space
Category 1st: A/S/M/D
Game Rules: 
Description: 
Addition and subtraction from 0-9, comparing numbers (greater than, less than, equal to) and learning odds and evens. Can increase # of players per board by using extra pawns
Picture: 
# of players: 4
# sets : 5
Location: Cabinet 4

Coding

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  Code and Go Robot Mouse
Category 1st: Coding
Game Rules: 
Description: 
Teach youngsters basic programming concepts with the Code and Go Robot Mouse Activity Set from Learning Resources. Use the included grid, walls and tunnels to construct a path for the mouse to follow, and use the colorful buttons on the mouse’s back to program him to turn, light up, make sounds, speed up, slow down and more. Includes 30 double-sided coding cards and 10 double-sided activity cards with step-by-step instructions for a variety of programming challenges.
Picture: Here
# of players: 2
# sets : 4
Location: Cabinet 1

Counting

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  3-in-a-row Addition
Category 1st: Counting
Game Rules: 
Description: 
Our fast-paced partner game is perfect for reinforcing addition—and the game mats gradually increase in difficulty, so children can practice at just the right level. Students just spin the built-in spinner on their game mat to select two numbers…find the answer…then cover the answer with a chip!
Picture: Here
# of players: 2
# sets : 1
Location: Cabinet 1
Name:  Buggo
Category 1st: Counting
Game Rules: Here
Description: 
Turn all of the bug tiles face down to form a sandbox of hidden bugs. The first player draws a card from the deck that indicates how many bugs they need to find. If you need to find three bugs for example, begin turning over bug tiles until you’ve found three bugs, and keep the tiles you’ve turned over. You can also stop after you’ve found less than three bugs and in this case, also get to keep the tiles you’ve turned over so far. If you decided to keep going and end up finding more than three bugs – or if you turn over a Buggo the spider tile, you don’t collect any bug tiles on this turn and must return whatever you’ve turned over so it is face down where you found it. Each bug tile you collect is worth a point, and the player with the most points wins.
Picture: Here
# of players: 5
# sets : 3
Location: Cabinet 1
Name:  Count & Seek Pet House
Category 1st: Counting
Game Rules: Here
Description: 
These pets are “counting” on you for care. Count, add and subtract your way around the house, gathering items your pet needs. The fastest owner wins. Activity Guide offers 4 levels of challenge.
Picture: Here
# of players: 4
# sets : 4
Location: Cabinet 1
Name:  Dinosaur Escape
Category 1st: Counting
Game Rules: Here
Description: 
Dinosaur Escape is the award-winning game where kids help the three dinosaurs escape from a volcano threatening to erupt. Players work together to get all three dinosaurs safely to Dinosaur Island; if they are successful everyone wins!
Picture: Here
# of players: 4
# sets : 7
Location: Cabinet 2
Name:  Hiss
Category 1st: Counting
Game Rules: Here
Description: 
As each Hisss snake slithers its way across the playing area it introduces color identification and visual logic: Does it make sense to have a snake with two tails and no head? Are those two colors the same or not? Even elementary counting skills come into play during scoring at the end of the game. HOW TO PLAY: In this simple, elegant card game, players match colors and and make snakes from heads to tails. Long snakes, short snakes, purple, yellow and rainbow snakes. Finish a snake and add it to your snake pit. The player with the most snakes at the end of the game wins.
Picture: Here
# of players: 5
# sets : 6
Location: Cabinet 2
Name:  Number Chase
Category 1st: Counting
Game Rules: Here
Description: 
Figure out the mystery number that has been chosen before your opponents do! One at time, each of the other players try to guess the number. If the guess is wrong, the number is turned over to reveal question, and the answer will be clue to help out the other players. If the guess is correct, the player receives that number card as point. Can you chase down the correct number first?
Picture: Here
# of players: 5
# sets : 5
Location: Cabinet 4 Drawers

Fractions

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  Frog Pond Fraction
Category 1st: Fractions
Game Rules: 
Description: 
Croak the frog teaches the beginning concepts of fractions, and the relationship of parts to wholes. Game promotes quick play and offers hands-on learning with solid foam fraction pieces. Multiple skill levels can play together; game adapts as skills progress.
Picture: Here
# of players: 4
# sets : 4
Location: Cabinet 2
Name:  Granny Apples
Category 1st: Fractions
Game Rules: Here
Description: 
Roll them apples! In this fast-action dice game, race against your opponents to count the exact number of apples scattered in play. Watch out for birds, worms, and apple pies that take away from the total. Count as quickly as you can and be the first to shout out the answer, but don’t make a mistake or else you lose half your apples! The player with the most apples when Granny’s basket is full, wins.
Picture: Here
# of players: 6
# sets : 5
Location: Cabinet 2

Geometry

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  Batik
Category 1st: Geometry
Game Rules: Here
Description: 
Drop shapes into a frame to make abstract art, but make sure your piece will fit!
Picture: Here
# of players: 2
# sets : 7
Location: Cabinet 1
Name:  Blokus Trigon
Category 1st: Geometry
Game Rules: 
Description: 
Fit all your tiles onto the board while blocking your neighbor into a corner.
Picture: Here
# of players: 4
# sets : 4
Location: Cabinet 1
Name:  Blokus
Category 1st: Geometry
Game Rules: Here
Description: 
Fit your tiles on a shared board with not enough space for everyone.
Picture: Here
# of players: 4
# sets : 6
Location: Cabinet 1
Name:  Granny Apples
Category 1st: Geometry
Game Rules: Here
Description: 
Roll them apples! In this fast-action dice game, race against your opponents to count the exact number of apples scattered in play. Watch out for birds, worms, and apple pies that take away from the total. Count as quickly as you can and be the first to shout out the answer, but don’t make a mistake or else you lose half your apples! The player with the most apples when Granny’s basket is full, wins.
Picture: Here
# of players: 6
# sets : 5
Location: Cabinet 2

Matching

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  Blink
Category 1st: Matching
Game Rules: Here
Description: 
Compete to clear your hand by matching cards by color, count, or symbol.
Picture: Here
# of players: 4
# sets : 9
Location: Cabinet 4 Drawers
Name:  Catch the Match
Category 1st: Matching
Game Rules: Here
Description: 
A pattern recognition game. There are 15 large, sturdy cards depicting an array of various objects such as kites, balls, pencils, fish, etc. Each card shows the same 15 objects, but the objects are all different colors and are in different locations. Any two cards always have one and only one object that is identical. Be the first to find this object!
Picture: Here
# of players: 4
# sets : 4
Location: Cabinet 4 drawers
Name:  Dinosaur Escape
Category 1st: Matching
Game Rules: Here
Description: 
Dinosaur Escape is the award-winning game where kids help the three dinosaurs escape from a volcano threatening to erupt. Players work together to get all three dinosaurs safely to Dinosaur Island; if they are successful everyone wins!
Picture: Here
# of players: 4
# sets : 7
Location: Cabinet 2
Name:  Hiss
Category 1st: Matching
Game Rules: Here
Description: 
As each Hisss snake slithers its way across the playing area it introduces color identification and visual logic: Does it make sense to have a snake with two tails and no head? Are those two colors the same or not? Even elementary counting skills come into play during scoring at the end of the game. HOW TO PLAY: In this simple, elegant card game, players match colors and and make snakes from heads to tails. Long snakes, short snakes, purple, yellow and rainbow snakes. Finish a snake and add it to your snake pit. The player with the most snakes at the end of the game wins.
Picture: Here
# of players: 5
# sets : 6
Location: Cabinet 2
Name:  Latice
Category 1st: Matching
Game Rules: 
Description: 
Match tiles by color or shape. Match on two, three, or four sides to earn extra moves. Use wind tiles to shift other tiles on the board and get ahead. Win by being the first player to play all your tiles.
Picture: Here
# of players: 4
# sets : 5
Location: Cabinet 2

Measurement

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  Dirty Feet
Category 1st: Measurement
Game Rules: 
Description: 
Start off on the right “foot” with measurement! Step into the wacky world of Dirty Feet, where learning to measure is neat! Players roll the silly feet and inch dice, add up their length, and then race to find a matching combination of cards in their hand. Zany action cards help players change their roll’s value, adding to the fast-paced fun. As players make matches, they collect corresponding inch tokens, then convert them to feet and yard tokens when they’ve accumulated enough. But, be careful — don’t roll two dirty feet, or you’ll lose tokens!
Picture: Here
# of players: 6
# sets : 3
Location: Cabinet 2

Memory

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  Dinosaur Escape
Category 1st: Memory
Game Rules: Here
Description: 
Dinosaur Escape is the award-winning game where kids help the three dinosaurs escape from a volcano threatening to erupt. Players work together to get all three dinosaurs safely to Dinosaur Island; if they are successful everyone wins!
Picture: Here
# of players: 4
# sets : 7
Location: Cabinet 2
Name:  Rat-a-tat Cat
Category 1st: Memory
Game Rules: 
Description: 
With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. “Peek,” “Swap,” and “Draw Two” Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys–low points) and rats (bad guys–high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability.
Picture: Here
# of players: 6
# sets : 4
Location: Cabinet 4 Drawers

Money

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  I Have, Who Has Grades 1-2
Category 1st: Money
Game Rules: 
Description: 
One player starts by reading his or her “Who has” question. All players look at their cards. The player with the correct answer responds with their “I have” answer, followed by their “Who has” question. Play continues until the sequence returns to the first player.
Picture: Here
# of players: 36
# sets : 3
Location: Cabinet 2
Name:  Loose Change
Category 1st: Money
Game Rules: Here
Description: 
Each player is dealt a hand of cards that includes nickels, dimes, quarters and half dollars. The object? Be the first to have a pile of cards add up to exactly one dollar. Be careful, though. If the coin card you play breaks the bank and exceeds the value of one dollar, you go bust! Loose Change includes Lucky Find and Save cards to help you along the way. The player with the most dollars wins.
Picture: Here
# of players: 6
# sets : 4
Location: Cabinet 4 Drawers

Number Sense

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  Cards (decks)
Category 1st: Number Sense
Game Rules: 
Description: 
Basic Playing cards
Picture: Here
# of players: 52
# sets : 10
Location: Cabinet 4 Drawers
Name:  Qwitch
Category 1st: Number Sense
Game Rules: Here
Description: 
Three to five players race to play cards in sequence. But watch out! Letters and numbers can go up, down, or stay the same . . . and switch at any time. Be the first player out of cards, and win! Switch to a new family favorite! Ages 7 to Adult. 3-5 Players. Less than 5 Minutes per Game.
Picture: Here
# of players: 5
# sets : 4
Location: Cabinet 4 Drawers
Name:  Racko
Category 1st: Number Sense
Game Rules: 
Description: 
Each player is dealt 10 cards. Place cards in your rack, starting at the 50 slot, and then down in order all the way to the 5 slot. Turn over top card from the stockpile. Draw cards, in turn, exchanging for cards in your rack. To go “Rack-O” a player must have all ten cards in their rack from a low card in the #5 slot to a high card in the #50 slot.
Picture: Here
# of players: 4
# sets : 4
Location: Cabinet 3
Name:  Uno
Category 1st: Number Sense
Game Rules: 
Description: 
Players race to empty their hands and catch opposing players with cards left in theirs, which score points. In turns, players attempt to play a card by matching its color, number, or word to the topmost card on the discard pile. If unable to play, players draw a card from the draw pile, and if still unable to play, they pass their turn. Wild and special cards spice things up a bit.
Picture: 
# of players: 10
# sets : 5
Location: Cabinet 4 Drawers

Place Value

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  Dino Math Tracks
Category 1st: Place Value
Game Rules: Here
Description: 
The Dino Math Tracks game (winner of several prestigious awards, including an Oppenheim Toy Portfolio Gold Seal) is a race around the rainbow with a pack of pintsize, prehistoric pals. An unusual spin on a typical roll-the-dice-and-move game, it spotlights the mathematical concept of place value and gives kids reinforcement in what makes our base-10 number system tick. Each player is allotted one dinosaur for each of the four tracks (the tracks are labeled 1s, 10s, 100s, and 1000s). To play, a player rolls four dice to create a 4-digit number and then moves his or her prehistoric posse to the appropriate 1s, 10s, 100s, and 1000s places. Problem-solving strategies are honed as players scurry to get all four miniature mammoths or tiny triceratops into the dino haven, ahead of the other players’ thundering herds. But look out! In the race to dino utopia, it’s easy to get bumped by a baby brachiosaurus!
Picture: Here
# of players: 4
# sets : 5
Location: Cabinet 2

Strategy

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  Abalone
Category 1st: Strategy
Game Rules: 
Description: 
The board consists of 61 circular spaces arranged in a hexagon, five on a side. Each player has 14 marbles that rest in the spaces and are initially arranged as shown below, at left. Play alternates between the players one move at a time, with the black marbles moving first. For each move, a player moves a line of one, two or three marbles one space. The move can be either broadside (parallel to the line of marbles) or in-line (serial in respect to the line of marbles), as illustrated at below.
Picture: Here
# of players: 2
# sets : 9
Location: Cabinet 1
Name:  Blokus Trigon
Category 1st: Strategy
Game Rules: 
Description: 
Fit all your tiles onto the board while blocking your neighbor into a corner.
Picture: Here
# of players: 4
# sets : 4
Location: Cabinet 1
Name:  Blokus
Category 1st: Strategy
Game Rules: Here
Description: 
Fit your tiles on a shared board with not enough space for everyone.
Picture: Here
# of players: 4
# sets : 6
Location: Cabinet 1
Name:  Count & Seek Pet House
Category 1st: Strategy
Game Rules: Here
Description: 
These pets are “counting” on you for care. Count, add and subtract your way around the house, gathering items your pet needs. The fastest owner wins. Activity Guide offers 4 levels of challenge.
Picture: Here
# of players: 4
# sets : 4
Location: Cabinet 1
Name:  Dino Quest
Category 1st: Strategy
Game Rules: 
Description: 
Your dinosaur family has just moved into Prehistoric Park, a lovely marshy nook. Now, you must explore the park, gain resources and settle in. The first to collect all resources will make this their abode. Dino Quest is a resource collection and management game by using measurement conversion.
Picture: Here
# of players: 4
# sets : 4
Location: Cabinet 2
Name:  Dinosaur Escape
Category 1st: Strategy
Game Rules: Here
Description: 
Dinosaur Escape is the award-winning game where kids help the three dinosaurs escape from a volcano threatening to erupt. Players work together to get all three dinosaurs safely to Dinosaur Island; if they are successful everyone wins!
Picture: Here
# of players: 4
# sets : 7
Location: Cabinet 2
Name:  Gobblet Jr.
Category 1st: Strategy
Game Rules: Here
Description: 
Gobblet Junior plays just like Tic-Tac-Toe except that you can gobble up your opponent and move your pieces around the board. Be the first to line up three pieces in a row, and win. Fun, strategy, memory and surprise are always part of the game.
Picture: Here
# of players: 2
# sets : 11
Location: Cabinet 2
Name:  Mancala
Category 1st: Strategy
Game Rules: 
Description: 
To start, place all the animals in the pockets of the board. When it's your turn, choose a pocket and scoop up all the animals in it, then drop them back into the pockets one-by-one as you circle the board. With just a few easy rules to follow, the object is to collect the most animals by the end of the game.
Picture: Here
# of players: 2
# sets : 7
Location: Cabinet 3
Name:  Quoridor
Category 1st: Strategy
Game Rules: Here
Description: 
Quoridor is played on a game board of 81 square spaces (9×9). Each player is represented by a pawn which begins at the center space of one edge of the board (in a two-player game, the pawns begin opposite each other). The objective is to be the first player to move their pawn to any space on the opposite side of the gameboard from which it begins.
Picture: Here
# of players: 2
# sets : 6
Location: Cabinet 3
Name:  Rat-a-tat Cat
Category 1st: Strategy
Game Rules: 
Description: 
With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. “Peek,” “Swap,” and “Draw Two” Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys–low points) and rats (bad guys–high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability.
Picture: Here
# of players: 6
# sets : 4
Location: Cabinet 4 Drawers
Name:  Rush Hour
Category 1st: Strategy
Game Rules: 
Description: 
Rush Hour is the classic traffic jam logic game and one of the all-time most popular STEM toys and gifts for boys and girls ages 8 and up Contains 40 challenges from beginner to expert, a game grid, cars, and a game-go storage bag
Picture: Here
# of players: 1
# sets : 10
Location: Cabinet 3
Name:  Uno
Category 1st: Strategy
Game Rules: 
Description: 
Players race to empty their hands and catch opposing players with cards left in theirs, which score points. In turns, players attempt to play a card by matching its color, number, or word to the topmost card on the discard pile. If unable to play, players draw a card from the draw pile, and if still unable to play, they pass their turn. Wild and special cards spice things up a bit.
Picture: 
# of players: 10
# sets : 5
Location: Cabinet 4 Drawers
Name:  Zap
Category 1st: Strategy
Game Rules: 
Description: 
How high can you add before getting zapped. First to score 50 points wins. Play it safe and tally your score … or keep drawing and risk it all? It’s your call!
Picture: 
# of players: 4
# sets : 4
Location: Cabinet 4 Drawers

Teamwork

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  Dinosaur Escape
Category 1st: Teamwork
Game Rules: Here
Description: 
Dinosaur Escape is the award-winning game where kids help the three dinosaurs escape from a volcano threatening to erupt. Players work together to get all three dinosaurs safely to Dinosaur Island; if they are successful everyone wins!
Picture: Here
# of players: 4
# sets : 7
Location: Cabinet 2

Time

Name
Category 1st
Game Rules
Description
Picture
# of players
# sets
Location
Name:  Quizmo Tell Time
Category 1st: Time
Game Rules: 
Description: 
Provide kids with plenty of practice in reading, expressing and comparing analogue and digital times on the hour, half, quarter and at 5-minute intervals. The 36 double-sided game boards feature on Side 1, clocks with analogue faces and side 2 portrays digital notation for time telling. the 70 double-sided calling cards feature times on analogue clocks, in digital notation and in words.
Picture: Here
# of players: 36
# sets : 1
Location: Cabinet 3
Name:  Timing is Right
Category 1st: Time
Game Rules: 
Description: 
Kids play their way through a busy day of activities while building time-telling skills. Self-checking game helps build skills in telling digital and analog time. Includes board, game pieces, clock face and self-checking Time Table flip book. One parent per table required. Can have additional kids with extra pawns
Picture: 
# of players: 5
# sets : 4
Location: Cabinet 4

Corporate Matching!

Many local companies match donations to non-profit organizations so you can get your donations matched. Please check with your employer to find out if the money you donate to the Rosa Parks Elementary PTSA can be matched.

Microsoft employees to donate via the Microsoft Give program to get their donations matched. https://microsoft.benevity.org/


For information on other companies, go here